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1. Improved POS Access Permissions - in Player Features and Ideas Discussion [original thread]
The simplest option is to allow cargo containers to be opened within the POS hanger and have their passwords set. Unfortunatly that dosent solve the issue of other POS modules like Ship hangers so I would propose the ability for people to set pas...
- by James Sheridan - at 2009.10.09 09:01:00
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2. ECM against small ships - in Player Features and Ideas Discussion [original thread]
Quote: How good a chance should an ECM ship have to jam an inty? A cruiser? It's often ~100% with the correct racial jammer nowadays, is that a good thing? A dedicated ship being able to do its job effectively = changed to be less effect...
- by James Sheridan - at 2009.10.06 09:16:00
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3. Tradeable LP Certificates - in Player Features and Ideas Discussion [original thread]
I would suggest that LP could be traded for faction standing increases. The LP is supposed to provide additional money / items as a reward so why not allow LP to provide standing by trading them in ? [url=http://profile.xfire.com/predator490][/url]
- by James Sheridan - at 2009.09.29 04:47:00
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4. could you create a "FIREFLY" class ship in EVE please? - in Player Features and Ideas Discussion [original thread]
Firefly is a worthless ship in the EVE universe. It was a Transport / Lander combination with no weapons and fairly weak cargo capacity. If you wanted to bring it into EVE it will end up being a large shuttle with no purpose at all. There would b...
- by James Sheridan - at 2008.09.16 20:07:00
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5. could you create a "FIREFLY" class ship in EVE please? - in Player Features and Ideas Discussion [original thread]
I'm fairly sure that would cause a problem with Copyright laws. Making unoffical mods for games is one thing but CCP charge for EVE and using ships from known series means they are charging people for using content taken from other sources. It wo...
- by James Sheridan - at 2008.09.13 12:20:00
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6. Sane Industries Inc. Recruiting - in Alliance and Corporation Recruitment Center [original thread]
Edited by: James Sheridan on 11/09/2008 07:38:22 Sane Industries Inc. is an established corporation and part of the Ursa Stellar Initiative Alliance currently based in the Great Wildlands Angel 0.0 region. Capable of production of vessels and ...
- by James Sheridan - at 2008.09.11 07:37:00
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7. Scottish Players - in Events and Gatherings Archive [original thread]
I'm from a village near Livingston, West Lothian
- by James Sheridan - at 2008.09.02 20:14:00
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8. *Another* nerf to pirates. GG CCP. - in Crime and Punishment [original thread]
Originally by: Bellum Eternus Can flagging? Won't get much pirating done there. I've tried it. A lot. Most of them would watch you kill their mothers rather than take back their loot. They're that chicken. Completley, baiting the ine...
- by James Sheridan - at 2007.12.12 10:57:00
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9. Just another skill time tought - in Player Features and Ideas Discussion [original thread]
The problem with this idea is that in a lot of cases the T1 skilled equipment is equal or better than some T2 equipment which means a person who trains up the T1 skills faster will be able to effectively max out the T1 items quicker than the 'olde...
- by James Sheridan - at 2007.12.04 11:58:00
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10. Ore Thiefs no more. - in Player Features and Ideas Discussion [original thread]
The easiest solution is to use a secure container. However this is often pointless for the larger mining ships because the current containers arent big enough. I think the better solution is to introduce a much larger type of container that is es...
- by James Sheridan - at 2007.12.04 11:43:00
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11. Power/cap/CPU slider - in Player Features and Ideas Discussion [original thread]
I like the idea of having spare CPU / PG being used to do something. It seems a bit of a waste to have something unused. I think the most reasonable thing to do would have spare PG increase the amount of capacitor energy available to the ship or ...
- by James Sheridan - at 2007.12.04 11:32:00
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12. Ground Combat: A Possible Next Phase for EVE - in EVE General Discussion [original thread]
Ground based combat against ships is pointless. Even if it was an entire city full of soldiers they could logically be taken out by a single cruise missile. We are talking about having spaceships with weapons designed to kill other ships being bro...
- by James Sheridan - at 2007.12.03 14:39:00
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13. Ground Combat: A Possible Next Phase for EVE - in EVE General Discussion [original thread]
Ground / atmosphere based combat via ships would have to be limited rather heavily to the lower sized ships like Frigates. It is highly unlikely a ship the size of a battleship is going to be able to effectively enter a planet due to the sheer siz...
- by James Sheridan - at 2007.12.03 14:06:00
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